Each turn players may place boats on different beaches on discovered islands. Once a beach exceeds its capacity then the boats will form a Migration Fleet which will then sail off into the Pacific on a voyage of discovery.
Assuming they avoid Storms and don't fall off the edge of the world they may make landfall on a new island.
These Boats may be placed on Island Beaches during the game. There are no Boats on the board at the beginning of the game.
There are 48 tiles which may be placed on the board. 16 of these are Island tiles. One of these is TONGA which begins the game on the board.
Each Island tile has 4 Beaches, one on each side. ( North, East, South and West )
There are also 32 sea tiles. Each of these has movement routes across them marked in white. Again, there are 4 of these tiles which start on the board.
In addition to this, each route across a sea tile has a number printed at each end. This is the Weather Factor for this route. The higher the number the more dangerous the weather.
The weather factors vary from 1 to 4. The following list shows the approximate amounts of each weather factor on the sea tiles .....
On the right hand side of the map there is a list of all the Islands in the Game and a note of their 4 letter abbreviation and their VP Value.
In the Action Phase normally players will do an Expansion Action. Alternatively a player may do a Royal Island Action if it is possible. They may not do both.
The Island may either be TONGA, which is a special case, or any other Island on the map on which the player has a presence at the start of the turn. A presence is considered to consist of having at least ONE Boat on beaches of that Island.
Special Circumstance 1 --- If the Player has NO Boats on the Map at the Beginning of their Turn they may do one of the following actions.
This is an automatic proceedure, the players have no part in it. At the end of the Action phase the number of boats on each beach is calculated. Beaches have a standard capacity of 3 Boats and a Migration will take place from any beach with more than 3 boats, starting with the beach which has most. All the boats on that beach will form a Migration Fleet. The following proceedure will be used for each Migration.
A note of each players current VP total is noted on the Report page of the website
A player gains VP's from an Island if they have a presence on that Island. This is defined as having at least ONE boat on the Island. Players DO NOT gain additional VP's from having more than ONE boat.
Many players can therefore gain VP's from the same Island.
Players also gain VP's from a Royal Island if they have one.
Players VP's will be calculated at the end of each turn and noted on the Game Report. They are determined by the current Map position only and are not carried forward from turn to turn. At the end of the game only the final map position matters.